The base game does not properly handle what Volksgrenadier and Volkssturm represent. Please remember what I am about to say is simply my opinion. Thank you for the kind words about Authentic Units - Manpower. Some would argue that the support engineer unit should be removed as well. In 1944, the German Infantry division was reduced to six (6) Infantry battalions. Manpower came from the Luftwaffe (mainly the Flak units) and as such, suffered from a lack of competent cadre (ie divisions were equivalent to "green"). In 1942, twenty (20) Luftwaffe Field Divisions were formed. But there are two (2) significant events. How the German Army handles its East Front losses and whether or not it should be able to raise new divisions is another discussion. Once Barbarossa started, things became much less clearer. This is what Germany entered Barbarossa with. In game terms, probably more accurate to use three (3) to six (6) cavalry battalions for the Security Division. An additional fifteen (15) static divisions and eleven (11) security divisions were raisedģ x Militia Battalions (not a unit in the base game, but want to show these six (6) battalions are sub-par). In 1941, a further four (4) infantry divisions were disbanded or converted into security divisions. Should also be immobile, but that isn't something we can easily represent in the game. These static divisions were meant to be occupation troops, not front line combat troops. And finally another seventeen (17) "static" divisions (wave 13, wave 14).Ħ x Infantry Battalions (obsolete or captured equipment)ġ x Artillery Battalion (obsolete or captured equipment) I'll address those in a separate posting for Mountain divisions. Four (4) Jager divisions were raised (basically a light mountain division). Late 1940, another sixteen (16) infantry divisions were raised (wave 11, wave 12), but strained the ability of Germany to fully equip them. Occurred by having twenty (20) of the existing infantry divisions converted to Panzer, Motorized or Security divisions or disbanded and raising another twenty-four (24). In 1940, a increase of four (4) infantry divisions and three (3) mountain divisions. In game terms, they should be represented as "static" divisions. Thirty (30) of those fifty-one (51) were fully equipped by Barbarossa (June '41).Īn additional eleven (11) divisions were raised in 1939, but there were second rate divisions (wave 5, wave 6). Sixteen (16) of those fifty-one (51) were used for Poland. Or creating divisions that don't have all of the above units. In game terms it would be like having the above infantry divisions deployed before being fully trained. They were not fully equipped (ie were wave 2, wave 3 and wave 4 divisions). Pre-1939, there were thirty-five (35) infantry divisions.īy 1939, an additional fifty-one (51) infantry divisions and three (3) mountain divisions were formed. While ideally, every infantry division should be equivalent to a 1st wave, lack of equipment dictated otherwise. German infantry divisions were raised by "waves". Note that the AntiAir Battalion is usually Luftwaffe, not Army. The biggest one being the Artillery unit has 36 guns and 500 manpower (ideally a battalion should be 12 guns and 650 manpower). There are certain limitations the base game has in regards to historical units.
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